Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (2024)

#1Vulix

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (2)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (3)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (4)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (5)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (6)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (7)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (8)
  • 712 posts
  • LocationSouthwest USA

Posted 17 November 2012 - 12:10 PM

Before I dive into my post, I'm going to give an example from another game, EVE Online. For those of you who don't know, EVE Online is an internet spaceship game where you absolutely HAVE to join a player-run group to be able to do anything significant in the game. If you try to lone-wolf, you won't get very far. This makes sense; EVE is a MMO, not a single-player game.

So how does EVE encourage newbies to cooperate with others? They created a quest newbies encounter very early in the game that is pretty much impossible to complete without asking someone to help you kill the final boss of the quest (SOE arch if any of you play EVE). They FORCE you to ask someone for help, so that you begin experiencing group play and hopefully you pursue it on your own afterwards.

Now I know a lot of folks want to drop in PUGs and not deal with voice coms, but MWO is an online MULTIPLAYER game. With things like community warfare eventually being implemented, the importance of teaming up with others and cooperative game play with become even more crucial to success in MWO. Lone-wolfing will eventually inhibit you from fully experiencing what MWO has to offer (hell, lone-wolfing already limits you to be honest).

The best way for a newbie to learn is to have other more experienced players guide them and teach them how to play properly. A tutorial would be good, PGI thinks a 3rd person perspective will help, but neither of these can even be compared to running with a group of good players who can teach you tactics and strategy BEYOND how to operate simple game mechanics.

So, with community warfare already planned, and the inevitable importance of having to join a group, why not just push newbies into joining a group from the start? It works for EVE - that game is a hell of a lot more complicated than MWO, and they have peaked at having 50,000 concurrent users at times.

Simply put, trial mechs suck and pugs suck. The lone-wolf experience in this game is awful, I would bet many become so discouraged at playing with pugs that they just never seek to join a group. If PGI and the playerbase encouraged all newbies to look for a merc corp or house to join up with, newbies would instantly be running with coordinated groups and actually experience why it's fun to play with other mechwarriors , and how fun this game can be when community warfare drops.

Thoughts?

  • Back to top

#2Vermaxx

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (10)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (11)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (12)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (13)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (14)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (15)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (16)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (17)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (18)
  • Bridesmaid
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (19)
  • 3,012 posts
  • LocationBuenos Aires
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (20)

Posted 17 November 2012 - 12:18 PM

Same answer as the semi insulting threads asking us why we aren't on Teamspeak.

The game needs its own way to group, and group effectively. No blind invites, no third party voip for chat lobbies, no forum posts. The only way to encourage grouping at ALL skill levels, is to make it extremely accessible. This will weed out people interested in grouping (but not necessarily talking on the mic), and TRUE puggers, who only want to click ready and shoot something.

Eventually, the system would largely ensure that people who want groups can find them without dorking around on voip, and the people who don't are pretty clearly making a decision rather than just responding to the lack of options.

  • Back to top

#3Card

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (22)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (23)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (24)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (25)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (26)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (27)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (28)
  • 515 posts
  • Facebook: Link
  • LocationLenoir, NC

Posted 17 November 2012 - 12:29 PM

Look, this "Join A Group" as a solution to all the game's problems is wishful thinking.

Nobody, and I mean nobody is going to be willing to get involved in Group play until they have at least earned enough c-bills to buy their first 'Mech.
"I'm still driving a Trial 'Mech."
"I don't want to drag a group down until I figure out what I'm doing."
"This is embarassing. Everyone else is calling targets and I can't figure out where they are."
Quit / Uninstall / Go play something else.

  • Back to top

#4Vermaxx

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (30)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (31)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (32)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (33)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (34)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (35)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (36)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (37)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (38)
  • Bridesmaid
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (39)
  • 3,012 posts
  • LocationBuenos Aires
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (40)

Posted 17 November 2012 - 12:32 PM

I would fully support grouping and helping people learn. I'd do it, I don't care who I'm with - people who are TRYING to get better and work as a unit still beats the pudwhacks running around picking targets at random and switching constantly.

I just don't want to be required to use a 3rd party voip to do this.

  • Back to top

#5Redshift2k5

    Welcoming Committee

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (42)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (43)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (44)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (45)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (46)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (47)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (48)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (49)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (50)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (51)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (52)
  • Stone Cold
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (53)
  • 11,975 posts
  • LocationNewfoundland
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (54)

Posted 17 November 2012 - 12:36 PM

My unit still has some players (or did last week or so) who were still using trial mechs. Everyone understands that it takes time to save up for your first mech, and playing in a trial with a group will likely result in you getting to your first mech purchase sooner.

  • Back to top

#6Vermaxx

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (56)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (57)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (58)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (59)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (60)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (61)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (62)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (63)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (64)
  • Bridesmaid
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (65)
  • 3,012 posts
  • LocationBuenos Aires
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (66)

Posted 17 November 2012 - 12:40 PM

Honestly, if you have no premium time and are actually paying repairs...running a trial can be more cost effective than buying your first mech. Premium time really sets them apart, but the base pay numbers are kind of structured (it seems) so that the average pay (on a loss) after repairs is around or inferior to trial.

  • Back to top

#7Vulix

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (68)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (69)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (70)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (71)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (72)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (73)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (74)
  • 712 posts
  • LocationSouthwest USA

Posted 17 November 2012 - 12:55 PM

Card, on 17 November 2012 - 12:29 PM, said:

Look, this "Join A Group" as a solution to all the game's problems is wishful thinking.

Nobody, and I mean nobody is going to be willing to get involved in Group play until they have at least earned enough c-bills to buy their first 'Mech.
"I'm still driving a Trial 'Mech."
"I don't want to drag a group down until I figure out what I'm doing."
"This is embarassing. Everyone else is calling targets and I can't figure out where they are."
Quit / Uninstall / Go play something else.

The thing is, I think there are a lot of groups, including my open, that would be absolutely fine with teaching new players and trianing them through the growing pains of MWO. Especially now, since we are just running death matches and there's nothing at stake.

  • Back to top

#8Vassago Rain

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (77)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (78)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (79)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (80)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (81)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (82)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (83)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (84)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (85)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (86)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (87)
  • Bridesmaid
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (88)
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 17 November 2012 - 01:03 PM

Redshift2k5, on 17 November 2012 - 12:36 PM, said:

My unit still has some players (or did last week or so) who were still using trial mechs. Everyone understands that it takes time to save up for your first mech, and playing in a trial with a group will likely result in you getting to your first mech purchase sooner.

It's still a humilating experience.

Vermaxx, on 17 November 2012 - 12:32 PM, said:

I would fully support grouping and helping people learn. I'd do it, I don't care who I'm with - people who are TRYING to get better and work as a unit still beats the pudwhacks running around picking targets at random and switching constantly.

I just don't want to be required to use a 3rd party voip to do this.

This is how I feel, too.

  • Back to top

#9Nik Van Rhijn

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (92)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (93)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (94)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (95)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (96)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (97)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (98)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (99)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (100)
  • 2,905 posts
  • LocationLost

Posted 17 November 2012 - 01:14 PM

OK, I misunderstood what was involved, as I din't wish to be forced into playing with a group I will uininstall immediately as the vast majority obviously wish this to be a different game.

  • Back to top

#10Vermaxx

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (102)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (103)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (104)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (105)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (106)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (107)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (108)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (109)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (110)
  • Bridesmaid
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (111)
  • 3,012 posts
  • LocationBuenos Aires
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (112)

Posted 17 November 2012 - 01:17 PM

I wouldn't uninstall. Nothing says Community Warfare will require teams. If anything, it will HAVE all the lobbies we need to make groups and form temporary teams to fight less coordinated people.

But, you're going to have to wait around six months to get there. I say leave it installed, and check back after every patch to see how things have come along.

LOOK AT THAT, ENCOURAGING SOMEONE TO STAY.

  • Back to top

#11Arisaema

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (114)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (115)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (116)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (117)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (118)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (119)
  • Legendary Founder
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (120)
  • 252 posts
  • LocationNova Scotia
  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (121)

Posted 17 November 2012 - 01:28 PM

Card, on 17 November 2012 - 12:29 PM, said:

Look, this "Join A Group" as a solution to all the game's problems is wishful thinking.

Nobody, and I mean nobody is going to be willing to get involved in Group play until they have at least earned enough c-bills to buy their first 'Mech.
"I'm still driving a Trial 'Mech."
"I don't want to drag a group down until I figure out what I'm doing."
"This is embarassing. Everyone else is calling targets and I can't figure out where they are."
Quit / Uninstall / Go play something else.

There is absolutely nothing wrong with the trial mechs. The only difference between a trial mech and a regular mech is the fact that you can earn XP.

  • Back to top

#12Lavrenti

    Member

  • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (124)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (125)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (126)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (127)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (128)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (129)
  • 310 posts

    Posted 18 November 2012 - 02:04 AM

    Arisaema, on 17 November 2012 - 01:28 PM, said:

    There is absolutely nothing wrong with the trial mechs. The only difference between a trial mech and a regular mech is the fact that you can earn XP.

    Well, and the fact you earn about 20% less per match. And you don't receive a salvage bonus if you win. And they're pretty far from optimal builds of their class.

    • Back to top

    #13MustrumRidcully

      Member

    • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (132)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (133)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (134)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (135)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (136)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (137)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (138)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (139)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (140)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (141)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (142)
    • Legendary Founder
    • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (143)
    • 10,644 posts

      Posted 18 November 2012 - 02:25 AM

      I would like a better Commander Interface, and automatic VOIP on matchmaking - not by doing anything by myself.

      Ideally, the Commander interface should bascially give me a "Mech Commander" mode:
      1) I can select my team mates and give them a location or a position they should try to reach. (Whether they do so or not is their decision.)
      2) I can select targets that are to be attacked
      3) I can set way points.
      Some of these commands must also be available without the map.

      As a Lance Mate, I would also like to have some basic commands:
      1) Request Aid (should ping my position and my current target, as well as write a chat message)
      2) Ping my current location and a brief message of what I am seeing (that's me not typing it in myself - it's simply my targeting computer saying what I see - it shouldn't tell anything more than I can see, maybe only identifying a mech chassis when I actually waited for target informaton on it)

      These must be available via short-cuts - I don't want to type anything, because I am busy controlling my torso, my mech movement, my arms and trying to not get killed while killing someone else - I don't have time to write a novel.

      Arisaema, on 17 November 2012 - 01:28 PM, said:

      There is absolutely nothing wrong with the trial mechs. The only difference between a trial mech and a regular mech is the fact that you can earn XP.

      And not customize it. And earn less rewards.

      But aside from that, they are basically the same! 2 Legs, 2 Arms (or arm stumps sometimes), some guns!

      Edited by MustrumRidcully, 18 November 2012 - 02:32 AM.

      • Back to top

      #14Zeke Steiner

        Member

      • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (146)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (147)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (148)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (149)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (150)
      • The Howl
      • 164 posts
      • LocationLimbo

      Posted 18 November 2012 - 02:32 AM

      Arisaema, on 17 November 2012 - 01:28 PM, said:

      There is absolutely nothing wrong with the trial mechs. The only difference between a trial mech and a regular mech is the fact that you can earn XP.

      I agree and disagree. All trial mechs have one problem or another. The universal problem with most trial mechs is that the person piloting them doesn't know how to use them. Overheat often, brawl with a long range support mech, Pilot an atlas and don't know how to group their weapons, yada yada yada.

      • Back to top

      #15Thorn Hallis

        Member

      • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (153)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (154)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (155)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (156)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (157)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (158)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (159)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (160)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (161)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (162)
      • 5,902 posts
      • LocationUnited States of Paranoia

      Posted 18 November 2012 - 02:37 AM

      I think it's more of an interface problem. The game needs some kind of lobby in my eyes.

      • Back to top

      #16ollo

        Member

      • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (164)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (165)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (166)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (167)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (168)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (169)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (170)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (171)
      • The Merciless
      • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (172)
      • 1,035 posts

        Posted 18 November 2012 - 02:43 AM

        Vermaxx, on 17 November 2012 - 12:18 PM, said:

        Same answer as the semi insulting threads asking us why we aren't on Teamspeak.

        The game needs its own way to group, and group effectively. No blind invites, no third party voip for chat lobbies, no forum posts. The only way to encourage grouping at ALL skill levels, is to make it extremely accessible. This will weed out people interested in grouping (but not necessarily talking on the mic), and TRUE puggers, who only want to click ready and shoot something.

        Eventually, the system would largely ensure that people who want groups can find them without dorking around on voip, and the people who don't are pretty clearly making a decision rather than just responding to the lack of options.


        • Pre-game lobby to find others willing to group for a couple of games
        • In-game voice messages ("Need backup", "Enemy incoming", "Fall back", "Disarming the bomb, Cover me" etc...)

        Arisaema, on 17 November 2012 - 01:28 PM, said:

        There is absolutely nothing wrong with the trial mechs. The only difference between a trial mech and a regular mech is the fact that you can earn XP.

        And the other difference is that they mostly suck.

        • Back to top

        #17SPARTAN 104

          Dezgra

        • Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (176)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (177)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (178)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (179)Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (180)
        • 193 posts

          Posted 18 November 2012 - 02:55 AM

          Dear mods, here's another issue i have with the game as described by the OP. He even tells you how to fix it.

          • Back to top
          Here's How To Solve The Newbie Problem In A Way That Makes Sense With Existing Game Direction (2024)
          Top Articles
          100 Clean Eating Recipes, The Best Tasting Recipes, Ever!
          Our 18 Best Vegetarian Soup Recipes for Hearty Weeknight Dinners
          Spasa Parish
          Rentals for rent in Maastricht
          159R Bus Schedule Pdf
          Sallisaw Bin Store
          Black Adam Showtimes Near Maya Cinemas Delano
          Espn Transfer Portal Basketball
          Pollen Levels Richmond
          11 Best Sites Like The Chive For Funny Pictures and Memes
          Things to do in Wichita Falls on weekends 12-15 September
          Craigslist Pets Huntsville Alabama
          Paulette Goddard | American Actress, Modern Times, Charlie Chaplin
          Red Dead Redemption 2 Legendary Fish Locations Guide (“A Fisher of Fish”)
          What's the Difference Between Halal and Haram Meat & Food?
          Tyreek Hill admits some regrets but calls for officer who restrained him to be fired | CNN
          Haverhill, MA Obituaries | Driscoll Funeral Home and Cremation Service
          Rogers Breece Obituaries
          Ems Isd Skyward Family Access
          Elektrische Arbeit W (Kilowattstunden kWh Strompreis Berechnen Berechnung)
          Omni Id Portal Waconia
          Kellifans.com
          Banned in NYC: Airbnb One Year Later
          Four-Legged Friday: Meet Tuscaloosa's Adoptable All-Stars Cub & Pickle
          Model Center Jasmin
          Ice Dodo Unblocked 76
          Is Slatt Offensive
          Labcorp Locations Near Me
          Storm Prediction Center Convective Outlook
          Experience the Convenience of Po Box 790010 St Louis Mo
          Fungal Symbiote Terraria
          modelo julia - PLAYBOARD
          Poker News Views Gossip
          Abby's Caribbean Cafe
          Joanna Gaines Reveals Who Bought the 'Fixer Upper' Lake House and Her Favorite Features of the Milestone Project
          Tri-State Dog Racing Results
          Navy Qrs Supervisor Answers
          Trade Chart Dave Richard
          Lincoln Financial Field Section 110
          Free Stuff Craigslist Roanoke Va
          Wi Dept Of Regulation & Licensing
          Pick N Pull Near Me [Locator Map + Guide + FAQ]
          Crystal Westbrooks Nipple
          Ice Hockey Dboard
          Über 60 Prozent Rabatt auf E-Bikes: Aldi reduziert sämtliche Pedelecs stark im Preis - nur noch für kurze Zeit
          Wie blocke ich einen Bot aus Boardman/USA - sellerforum.de
          Infinity Pool Showtimes Near Maya Cinemas Bakersfield
          Dermpathdiagnostics Com Pay Invoice
          How To Use Price Chopper Points At Quiktrip
          Maria Butina Bikini
          Busted Newspaper Zapata Tx
          Latest Posts
          Article information

          Author: Corie Satterfield

          Last Updated:

          Views: 5661

          Rating: 4.1 / 5 (42 voted)

          Reviews: 89% of readers found this page helpful

          Author information

          Name: Corie Satterfield

          Birthday: 1992-08-19

          Address: 850 Benjamin Bridge, Dickinsonchester, CO 68572-0542

          Phone: +26813599986666

          Job: Sales Manager

          Hobby: Table tennis, Soapmaking, Flower arranging, amateur radio, Rock climbing, scrapbook, Horseback riding

          Introduction: My name is Corie Satterfield, I am a fancy, perfect, spotless, quaint, fantastic, funny, lucky person who loves writing and wants to share my knowledge and understanding with you.